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MATT HARRIS

GAME DEVELOPER

SHORT SUMMARY

I am a game developer with experience in Unity and Unreal Engine, specialising in gameplay programming, UI systems, and immersive visual design. Through a range of solo and team projects, I have built skills across procedural generation, optimisation, and content pipelines with the ability to adapt quickly to new tools and technical challenges.

 

My background in customer service has strengthened my communication and user-focused design skills, while professional experience as a kitchen and bathroom designer has refined my creative problem-solving and attention to detail. I am committed to delivering polished, high-quality games that balance technical execution with engaging player experiences.

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EDUCATION

BSc Computer Games Technology - 1st

Anglia Ruskin University Cambridge

SKILLS

Engines - Unity (C#), Unreal (Blueprints)

Design & Editing - Blender, paint.net, DaVinci Resolve

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