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PORTFOLIO

ECO SANCTUARY
Casual management game with responsive, mobile-friendly UI, custom shaders and integrated systems to track player resources and progress.

TOMB OF THE ELEMENTS
Photorealistic 3D adventure puzzle experience with custom assets, animation integration, immersive audio, and blueprint-driven gameplay.

CASTLE CRAWLER
2D dungeon crawler developed with turn-based combat, modular inventory, and dynamic enemy AI under resource-constrained conditions.

THE ISLAND
Survival game with a procedural tile-based world, dynamic storm system, and context-aware crafting/objective systems.

GOLD RUSH
3D endless runner with procedural track generation, character controls, and custom shaders.
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