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ROLE

Solo - Designer & Programmer

The Island is a 3D survival and crafting game where the player find themselves on a mysterious island, devoid of life but littered with junk. Players must race against the clock to advance their crafting abilities and make their escape as the storm approaches and the waters rise.

YEAR

2020

GENRE

Survival

PLATFORM

PC

Features

Challenges & Responsibilities

The Island is as much a tech demo as it is a short game. To allow for maximum flexibility, I opted to create my own terrain system rather than using Unity's in-built terrain. The terrain is therefore made of individual tiles created from meshes generated at runtime.

To enable the game to be performant I developed a chunking system, so only the parts of the world currently visible to the player are active.

Finally, I created a system to allow a storm to arrive dynamically, ramping up in intensity from a light drizzle to heavy rain, wind and lightning.

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